The Bartlett
B-Pro Show 2021
Explore
About the show

unit-code



Close
Project sections
1 / 1

TESSERACT

Project details

Programme
Research Cluster RC3
Award
  • B-Pro Architectural Design Computational Prize

Under the background of the pandemic normalisation and the second digital turn, Tesseract is committed to meeting all the requirements of the occupant in a tiny scope of life through big data computation and voxel-based material system.


Tesseract is a real-time adaptive customized living architecture system, which gets rid of the inherent life cycle and rigid form function through the flow of data, continuously reshaping intelligent multi-dimensional communities.


In the era of big data, Tesseract sets up a comprehensive information collection port to monitor the status of users and the environment and establish a complete database. In the face of the diverse requirements in the big data era, a novel agent-based spatial planner algorithm was developed using reinforcement learning to provide adaptive policies for adjusting volumetric room boundaries to constantly changing scales, shapes, materials, and atmospheres. Real-time negotiation balances the interests of multiple users through a socio-economic model and puts them in a dynamic equilibrium state. In addition, relying on the autonomous material system, Tesseract completes the independent construction and reconfiguration of space and realises the real-time linkage between the occupant and space.

01

Concept & Speculation

Concept & Speculation

Tesseract Project Overview

Tesseract Project Overview

Welcome to the world of Tesseract!

Stories in Tesseract

Stories in Tesseract

Enjoy adaptive customised life and autonomous smart community in Tesseract.

Context and Concept

Context and Concept

At the stage of pandemic normalisation, people are forced to limit themselves to a tiny scope of life. Have you ever been tired of your room and missed the big desk in the office? Tesseract can help you.

System Composition and Data Flow

System Composition and Data Flow

The artificial sensing system and interaction platform collect the environment and user information, transmitting it to the console to guide the real-time reconfiguration of the material system.

Workflow

Tesseract has a cyclic, adaptive, and autonomous workflow.

02

Material System Research

Material System Research

Static Component Prototype

Static Component Prototype

In the material system, the voxelised static components provide the minimum resolution, making it an ultimate discrete system with maximum variability.

Material and Furniture Typology

Material and Furniture Typology

Components of different materials and forms make up a library to meet various scenarios. The replaceable panels can also be customised with traditional materials to blend into the local built environment.

Annulata Robot Prototype

Annulata Robot Prototype

The annulata robot has an efficient sliding motion mode, which does not require additional operating space, and in most cases only needs to overcome rolling friction.

Combination and Movement Pattern

Combination and Movement Pattern

L Mode is the most efficient combination pattern, It has many variations in the coordinate system.

Physical Prototype

Physical Prototype

Raspberry Pi and U2D2 aim to collect and process data. Python and C# are used to create a set of codes for controlling the movement of the motor so that the physical prototype can get a digital twin in unity.

03

Space Generation

Space Generation

Algorithm Logic

Algorithm Logic

The space generation algorithm can compute specific solutions in real-time, maximising space utilisation. It has both bottom-up local intelligence and top-down global constraints.

Space Schema

Space Schema

The space schema is the quantification of the space occupation behaviour, mainly consists of three parameters: volume, proportion, and form.

Negotiation Schema

Negotiation Schema

The negotiation schema reflects the features of the agent's interaction with the external environment and other agents.

Global Constraints

Global Constraints

The base map represents the environmental influence on the agents. The masking map is the global constraint of the planning scope by the structural support.

Algorithm Operation Flow Experiment

Algorithm Operation Flow Experiment

An experiment in base station No.226 shows how the space generation algorithm works in different situations and occupied rates.

04

Construction and Interaction

Construction and Interaction

Construction Sequence

Construction Sequence

The construction sequence shows how the material system realises the algorithm space. The two kinds of components continue to lay tracks for each other, sliding relatively to adapt to real-time changes.

Robotic Autonomy Training

Robotic Autonomy Training

Reinforcement learning is used in the construction algorithm to make the robot autonomous.

Robotic Reconfiguration Platform

Robotic Reconfiguration Platform

The robot can reconfigure the static components in 3D based on interactive instructions. Users can ask the robot to build small furniture or open doors and windows.

Mobile Platform

Mobile Platform

The mobile platform system directly connects with users and undertakes the functions of information collection, storage, analysis and recommendation.

Web Game

Web Game

Share on , LinkedIn or

Close

Index of Works

The Bartlett
B-Pro Show 2021
30 October – November 13
Explore