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Symbiocity

Project details

Programme
Research Cluster RC12
Award
  • B-Pro Urban Design Bronze Medal

Many of our urban centres face a precarious future due to climate change. Geographic positions that were once favourable to trade and exchange will become inhospitable. In this context, Symbiocity is a game that prototypes a future where cities become more tightly integrated with nature, allowing players to explore different mitigation methods through a virtual rewilding of the urban environment.


In the game, players can use a series of ‘environment’ brushes to alter the city, introducing different biomes that attract animals and plants – generating new urban microclimates through procedurally naturalising the city. Players must grow and nurture habitats for both human and non-human inhabitants. As different biomes are applied to the city, players can change from the ‘gods eye’ view of the human administrator to embody various different animal types that proliferate in these new environments. Embodying a bird, a bee, a squirrel or even a tortoise, players are able to engage with the city through the unique ‘umwelt’ of each species, investigating the agency that each creature has as part of a larger ecosystem. By combining human and non-human players together into one multiplayer game environment, Symbiocity allows us to explore the potential of cities that are closely integrated with nature, prototyping new urban forms through rewilding.

01

A Concept for the City as a Symbiotic Game

Drawing from the cluster’s research into Fuller’s World Game, Symbiocity proposes to rethink the logic of resources by promoting rewilding as an urban strategy.

Analysing Three Cities at Risk from Climate Change

The game focusses on Dubai, Rio and Rotterdam, three cities at risk from rising sea levels. These provide a miniature world for prototyping design strategies.

Environmental Biomes and Non-human Players

As players create new types of environment within the city, a virtual rewilding promotes non-human species that players can then embody.

Nature and Non-human Players

While human players shape the city at the urban scale, those using non-human characters participate in the natural logics that help to drive the larger ecosystem.

02

Tracking the Environmental Metrics of the City

In Symbiocity, different rewilding strategies produce different urban forms, from cities overtaken by nature to ‘Solarpunk’ fantasies.

Generating Symbiotic Urban Forms

Generating Symbiotic Urban Forms

At the end of the game, players will be given a detailed breakdown of the city they have created, which has tracked all the decisions they have made together.

The Metric Interface of the City

Players can call up a detailed breakdown of their city’s environmental metrics at any time, allowing them to respond in turn.

Environmental Brushes

Symbiocity offers players a number of environmental biome brushes to deform and rewild the city. Each of these affects the city through localised procedural generation.

Examples of Environmental Brush Applications

Each brush responds to the context in which it is applied, producing new hybridised natural forms based on the prevailing urban condition it finds.

03

Applying the Environmental Brushes in-game

Applying the Environmental Brushes in-game

Brushes allow the player to change the city in real-time, allowing for the prototyping of rewilding strategies and the instant re-computing of the urban logic as a result.

Decoding the Environmental Brush System

Diagram demonstrating how the in-game environmental brush system operates through analysing the current terrain and procedurally generating nature within a defined circular territory.

Brush Biomes

A set of micro-biomes created within the extents of one brush, showing multiple possible variations.

The Rewilded City

Players are free to stay faithful to the laws of nature or create more free-form, speculative responses within the game.

Player-generated Symbiocities

Player-generated Symbiocities

Examples of different urban forms created by players of the game working together collectively.

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The Bartlett
B-Pro Show 2021
30 October – November 13
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